Cartridge
Cartridge explores memory with the intersection of abstract painting and video games, aiming to highlight the form of the cartridge and allow the viewer to reconsider the object for its beauty and memory-based abilities. The cartridge stores memory in the form of data. It also creates memories in the minds of the players. It also reactivates those memories as a form of nostalgia - a time before CDs, the internet, and before streaming. I imagine the cartridge is a physical key to unlock memories of a magical virtual world.
Cartridge Exhibition Acknowledgements
Photography: Sam Roberts.
Grant Support from Helpmann Academy.